![]() It's the rest of our jobs to have fun and maybe give them some to beat up so we know who the U ranks are. I most certainly don't think I'm qualified to say what characters are good or bad or why, and don't recommend anyone that isn't an S rank or higher do it. There is so much to these games that it's not fair to act like an authority on them for a long long time.įG's are basically the only thing I've done over the last 30 Years, and I've only recently clued into understanding how they work, and will be forever a bad player. Nobody has to know everything, or be good at a game, and certainly nobody has be know everything right after they pick a FG up, but they should be aware there is more to know. She might not be the easiest character to use in low ranks, but it's not her job to be balanced at E rank or whatever, it's a character's job to be balanced near the top ranks. She can P chain again, or do some of her slower moves.Īt this point you don't have the personal depth of knowledge to know if a character is garbage if you are playing F ranks. Shocking plot twist, Nico is one character that actually CAN back to back P chains. ![]() Pressing 元 and Left will record, and pressing 元 and right will playback. If something beat you, the game has great options to figure out why. You can record the training dummy to do it. ![]() A cousin isn't need to try PPPP spamming and find a solution. Nico doesn't have to be predictable because she has 70 moves. They might know PPPP because like everyone has one. They hold you at low ranks because they know you are about to attack and they just hold to have a 25% chance of getting you. Low ranks aren't holding you because she has 70 moves. In fact I just tried it - Kasumi can't PPPP forever. I'd say 6P is Nico's best answer because if Kasumi tries to slip under a high, you can still catch her, and at 11 frames, she can't be faster. She is -6, and could be going UNDER your P. Kasumi doesn't get to PPPP into PPPP either. If you are getting hit after, you are waiting too long to counter attack, or are using 20 frame moves or something. You literally have guaranteed throws and she can't possibly do another and win unless you let her. She also has a 11f 6P, and a 12f K, making her basic strikes about as fast as they come. I don't think anyone has a strike faster than 9f, and she has one. When it comes to the specific scenarios above, Nico isn't slow. ![]() P chains are a low tier strategy that works surprisingly well in low to moderate ranks, but they aren't real. You are new to the game, you aren't supposed to know everything or how it works. If you really want to use her, then this wont lead to a place you can. The only command i find useful is ↖+K but hitting the opponent with this only happens in a fantasy world or the other guy is sleeping.Īnd just because someone uses her on the final doesn't mean she's S tier. And in the tutorial game said "after attacking you leave some delay and opening so guard and counter your opponent" blah blah, sorry, "learn the game" doesn't work this time. Was playing against this F- rank Mila he was spamming PPPPP like mad and that nullify most of my attacks SMH, this character just got no speed to take initiative, 10 dollars bet you can't hit Kasumi back after guarding her PPPPP with P because it's soooo slow and that is the fastest move Nico got get two controller, set Kasumi and P2, tell your cousin or someone to spam PPPPP, guard it with Nico then counter with P guarantee you lose the trade. This game has no balance at all where other characters has like 100+ commands and Nico has like 70+, easy to predict and hold with the limited moveset, "learn the game" ain't gonna do justice it won't make a character better. ![]()
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